Image Transformations MCQ 15 Questions
Time: ~25 mins Beginner

Image Transformations MCQ

Geometric transforms: translate, scale, rotate, affine vs projective warps, homogeneous coordinates, interpolation, and composition order.

Easy: 5 Q Medium: 6 Q Hard: 4 Q
Translate

Shift

Scale

Resize

Rotate

Euclidean

Warp

Affine / H

Geometric transformations

Aligning templates, augmenting datasets, rectifying documents, and stitching panoramas all rely on knowing how coordinates map under linear and projective models.

Affine vs homography

Affine preserves parallelism; homography models plane-to-plane perspective and can rectify quadrilaterals to rectangles.

Essentials

Interpolation

Nearest, bilinear, bicubic trade quality vs speed when resampling warped coordinates.

Composition

Order of rotation and translation matters; use homogeneous matrices to chain transforms.

Downsampling

Prefilter before shrink to limit aliasing—same Nyquist intuition as sampling theory.

Inverse mapping

For each destination pixel, sample source at inverse-warped location to avoid holes.

Transform hierarchy

Translation ⊂ Rigid ⊂ Similarity ⊂ Affine ⊂ Projective

Pro tip: For augmentation, define whether rotation is about image center or origin—implementation details change results.